Swanwick Writers’ Summer School is an annual week long residential course for writers of all kinds, featuring workshops, speakers, various other events, and large quantities of pie. I’ve been there several times and it’s how I met my agent. This year, for the first time, I graduated from pupil to teacher, and delivered an hour-long session on how to plot fantasy novels. It seemed to go pretty well – my timing was spot-on, nobody fell asleep, and some of the attendees came up with really good ideas. I celebrated with a cup of tea and some more pie.
Now you lucky people get to enjoy a condensed version of my session. Here we go:
The Plotting of Perils and the Perils of Plotting
The great thing about writing fantasy is that you can do whatever you like – dragons! Goblins! Wizards! Elves! Magic! Did I mention dragons?!
The problem with writing fantasy is that, just because you can do something, it doesn’t mean you should. The existence of things like magic in your setting shouldn’t be an excuse to let basic story logic and decent characterisation slide. Sadly, some fantasy books fall back on lazy cliches and ‘A Wizard Did It’ style explanations for plot discrepancies. Here are a few examples:
*spoiler warnings for the Mistborn trilogy by Brandon Sanderson, the Liveship Traders by Robin Hobb, and the Black Magician by Trudi Canavan. All of which are recommended texts.*
The Dark Lord
A primal force of evil who lives in a dark tower and wants to take over the world because he’s evil. Usually has magical, evil powers like necromancy and likes to dress in black spiky outfits. Sauron from Lord of the Rings is the classic example. While evil plans to take over the world are cool and all, maybe ‘for the evulz’ isn’t the strongest or most believable motivation.
An excellent example of a subversion is the Lord Ruler in the Mistborn trilogy by Brandon Sanderson. These books explore the idea ‘what if the Dark Lord won?’ The first book starts in a world which has essentially become Mordor after a thousand years under the thumb of the immortal and despotic Lord Ruler. Then, after he’s defeated, we understand why he did what he did – and the characters have to then deal with the same problems he faced.
A powerful wizard – usually with a long beard, pointy hat, and a magic staff – who aids the protagonist, dispenses wisdom, and controls things from behind the scenes. Gandalf, Dumbledore etc. Very convenient for the author to explain bits of backstory and get the main characters out of scrapes. A bit too convenient.
Akkarin from the Black Magician trilogy by Trudi Canavan is a subversion of both the Magician and the Dark Lord. The High Lord of the magician’s guild, supposedly a great and wise magician, he’s revealed to be using dark powers
– and then revealed to be doing so for very good reasons. He also becomes the love interest and tragic hero. This trilogy in general shows the elder magicians as being just as faction-riven and human as anyone else – and they are very much not in control all the time.
These are the magic whatsits that must be collected and/or destroyed by the protagonists to defeat the Dark Lord. A handy way to set characters off on a quest to find them in various locations – but arguably lazy storytelling. The Horcruxes from Harry Potter are an example, while The Dark is Rising series by Susan Cooper is full of them.
Did I mention dragons?
The protagonist finds, or is given a dragon’s egg. Which duly hatches into a dragon which imprints on the main character – who then becomes a badass Dragon Rider. Might seem very specific – but this trope crops up more often than you might think, with Game of Thrones the most prominent recent example. The whole idea is subverted/deconstructed to hell and back by Robin Hobb’s Liveship Traders series, in which it turns out that the objects humans had thought were logs – and have been cutting up and making into ships – are actually the cocoons of the now-extinct dragons. When one dragon is born alive, she’s not very happy.
The challenge I set for my eager pupils was to think of ways to avoid, subvert, twist, deconstruct, or otherwise play around with these overused tropes. And they did well at it, with some cool ideas in just the few who read out at the end of the ten-minute writing segments. I’m hoping one day I’ll pick up a fantasy novel and see myself credited in the acknowledgements as providing inspiration.
I’m calling that a roaring success. More pie!